Track Dwellings of Eldervale scores without paper
Keep every player’s score in one place at the table, and your finished games in your history.
- Players
- 1–5
- Game type
- Worker placement
- Scoring method
- Category scoring
- Winner rule
- Highest score wins
- Tie-breakers
- Resources left, magic cards included
Scoring categories
- Victory point track
- Unspent orbs1 point each
- Elemental power markers
- Dwellings
- Tableau cards
- Vaults
- Prophecy cards
How to score Dwellings of Eldervale
In Dwellings of Eldervale, type where your marker stands on the victory point track before the end scoring in the first row. Then score in the rulebook’s order: 1 point per unspent orb; each elemental power marker scores the number beside its position; each dwelling scores by your position on the track of its realm’s element; your starter and adventure cards score by the track of their element sigil (up to 3 adventure cards per dwelling you built); vaults score as their text says; and the prophecy cards in hand score as they say, revealed from the lowest score up. The highest total wins; a tie goes to the player with the most resources, magic cards included, and then the tied players share the title.
Printable Dwellings of Eldervale score sheet
Print the sheet and fill it in at the table.
Dwellings of Eldervale Score Sheet
Date:
| Player | 1 | 2 | 3 | 4 | 5 |
|---|---|---|---|---|---|
| Victory point track | |||||
| Unspent orbs1 point each | |||||
| Elemental power markers | |||||
| Dwellings | |||||
| Tableau cards | |||||
| Vaults | |||||
| Prophecy cards | |||||
| Total | |||||
| Tie-breakers | |||||
| Resources left, magic cards included | |||||
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