Free online score sheet

Darwin’s Journey Score Sheet

Darwin’s Journey ends after five rounds, and the final scoring adds achieved objectives, workers with 5 or 6 wax seals, 5 for all tents on campsites, the theory of evolution track, 1 per 5 coins and 1 per temporary knowledge token. This sheet has every row, with the evolution marker and then coins as tie-breakers.

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Players
1–4
Game type
Worker placement
Scoring method
Category scoring
Winner rule
Highest score wins
Tie-breakers
Evolution marker position, Coins left

Scoring categories

  1. Victory point track
  2. Objectives
  3. Wax seals
  4. All tents on campsites5 points
  5. Theory of evolution track
  6. Coins
  7. Temporary knowledge tokens1 point each

How to score Darwin’s Journey

In Darwin’s Journey points come during play, so type where your marker stands on the victory point track after round 5 in the first row. At the end, add the endgame points of each objective you achieved (4 more if you achieved both the right-most silver and the right-most golden one, and the objective actions that give 5 or 8). Each worker with 5 wax seals gives 3 and one with 6 gives 10; all 5 tents on campsites give 5. The theory of evolution track scores your museum modifier (2 plus each complete museum row) times the books you reached. Score 1 for every 5 coins and 1 per temporary knowledge token left. The highest total wins; a tie goes to the evolution marker furthest along, then the most coins, then the tied players share the victory.

Printable Darwin’s Journey score sheet

Print the sheet and fill it in at the table.

Darwin’s Journey Score Sheet

Date:

Player1234
Victory point track
Objectives
Wax seals
All tents on campsites5 points
Theory of evolution track
Coins
Temporary knowledge tokens1 point each
Total
Tie-breakers
Evolution marker position
Coins left

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